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(+1)

Sure! In fact it was not clear at first, I only understood the resistances after reading the description, so definitely a tutorial could help, but yeah I think visuals are better (show don't tell).
maybe with damage labels showing damage done and critical/effectiveness of a different color

We discussed a tutorial, but since it was a game jam we didn't actually budget enough time for an in-game tutorial.  If we continue to develop this project, that's something we definitely would consider.

Just visuals are enough in my opinion, would probably take less time as well eheh