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no no absolutely, I don't think there was this cursed mechanic in pawnbarians, and that adds quite a lot to the strategic aspect of the game, I could see this with more enemies and upgrades/curses being an improvement to it :D

Thanks again for the feedback! I was really worried it might feel derivative, so this means a lot. Right now, I’m planning to add more enemy types, bosses, and dynamic map changes - plus I’ve already got rough drafts for a hundred new upgrades and curses!

wow that is a lot! So are you planning on making this into a full game release? 

Yeah, I'm planning a full Steam release packed with content!

Amazing, we plan on doing the same thing, whish you good luck!

And you!