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(1 edit)

The increased rate of IQ pool loss does make the endgame shorter, but it has some issues, like ending up with negative IQ Pots and making winning a game without basically being a bimbo yourself extremely difficult unless you knock out all your opponents almost simultaneously, which is... rare. (Which... hot, but also kind of undermines the point for the characters)

Yeah, the negative IQ pots are a definite issue that I'll fix. I'm also unsure how else I could have made the endgame shorter, do you have any suggestions?