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Great job! I really like how you have redone the visual style of your game. The new looks fits perfectly the 32bit aesthetic, and looks just like something straight out of a PS1. I also like how the newer version of your game feels streamlined in its level design, the spring button is a godsend, and I prefer the lighting in this version much more. I suppose the darker environments in the old version were better for setting up a tense and scary atmosphere. But I think the newer version managed to still feel quite scary to explore, without making me get lost as frequently as I did in the old version. As for possible points of improvement if you want to develop this further. First I have to say that in terms of UI I think I preferred the old version. Specifically, I think the use of the color green and the old font for the text worked better. The white/light grey in the new version is not bad, but to me personally it looked like a downgrade. Another thing I really felt could've used some work was the sound design. Horror games live and die by their sound design. Sound works together with visuals to make the player feel afraid. I really think focusing on sound design would elevating this so much further. I left a rating for your entry. I would love if you would be able to leave one for mine too :D