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I definitely see a possible future for this game with interesting mechanics. Maybe determining which customers you need to shoot or serve based on how they behave or something. Maybe needing to leave the saloon for daily supply runs...lots of possibilities.

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Thank you very much! Yeah, the initial plan included buying new stuff, getting paid, angry people that could cause problems (people you should shoot to), but unfortunately I didn't have time to work on the game, so I had to cut everything down to this.