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FFGD

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A member registered May 03, 2020 · View creator page →

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Let me know if you update! I'll come back to try it!

Some sounds would be great, also the game is kinda easy, but  the 4 jumps mechanic is fun!

Never seen anything like this. Took a little while to understand what I had to do. As NerdHead said, probably having less text would be better! Good game overall!

As others said, without  you explanation, I couldn't really get the void theme.

Sometimes it is a bit difficult to see which pose you have to do, like for example when you have to do 2 in rapidly and the first one covers the second one.

Overall a good game!

Very cool game! 

Music is great, the dash ability is satisfying. Very fun overall

Oh! You can change weapon then! Didn't notice it, I thought it was some "boost" of the knife to boost the range! Gotta play the game again!

Nice the concept of having to suck stuff in to become bigger and to be able to absorb even bigger thigs. 

Good job due the short time you had

Nice the concept of having to suck stuff in to become bigger and to be able to absorb even bigger thigs. 

Good job due the short time you had

Didn't finish it because it's a bit punishing getting into the void. I get the reason, but at the current state just seems like that the game is basically roaming around hoping to find the portal.

But hey, for the first game jam, you did really great! 
++ to you for the effort! 

Ok I have to stop playing this. Love the 60 seconds vibe of it.

 Ahah yeah took a bit, specially to give it some good polish!

Hope you liked it, thanks for taking the time to play it and to give some feedback! I really appreciated!

You don't know how much I appreciate this comment! Thank you very much, specially for taking the time to download the game and play on windows! Hope you had some fun with this!

I'll keep in mind to create in game tutorials the next time! Seems already couple people asked how to play!

Again, thank you SO MUCH! <3

Very cool idea and good execution! Congrats!

Enjoyed the labyrinth section. Good job.

You guys did a very good job on this! Back to the good old tower defense, with a little twist to make harder and harder - very good job!

Some little bubbles when moving would sell the underwater environment a bit better but still, fun wave survival game. 

good execution for the text adventure. I would have made the "Accept" button on the end screen more visible tho (I initially thought it was the > on the bottom right of the screen, as it's more visibile.
Gotta say: the scene after the accept button is a kinda strange ahah.

I'd threw the walls in that thing aswell if I could! Ahaha the concept is nice, just a bit repetitive. The void particles are really cool!

woah, what a psychedelic experience

Let's go deep down in the ocean!

Simple game, but fun!

May I ask you which palette are you using for this series? I'm thinking about getting the top down assets, and as you didn't do many, I'll have to create a bunch of stuff on my own but I'd like to keep a constant palette. Thanks!

Nice game! Will look forward for the development!

Amazing job! The game is really funny! Solid base for a game here!

Nice game! I think I already saw the concept somewhere in the last year... didn't I?
Hehe, it plays well, nice job!

The game is actually playable, and you can have fun on this.
I can see very well this as an adventure game with these type of fits whenever you find an enemy, like old final fantasy.
I liked a lot the concept!

I think the visuals of the game are one of the best in the jam, congrats.
The game plays really well, a bit confusing on where you gotta go in some parts, maybe some waypoints would help, but I understand that the mood of the game could actually be pointing towards this "lost" feeling.
A very well made game, I liked it a lot!

Thank you for playing the game!
Yeah sure thing a visual feedback would have been nice, I actually had a custom shader setup to show "marked zombies", but I wasn't able to upload the final build in time sadly.
Next time I'll make sure to put these things that are needed in the priority stuff to do. 
Very happy you liked the game!

Game's fun, reminds me of old flashgames

the gameplay is fine, not really my genre but it's playable. Would have liked the ability to roll or dodge somehow (maybe I missed it). But still good.
Would have preferd to see the theme applied somehow to the game (maybe a really short shortcut, or a text somewhere explaing that the sould of the demon went into the sword, givin the power to defeat the enemies).

As soon as I realized what you have to do I fell in love with this game. Sadly, there's not much to do yet, but would love to see something more in this game!
Liked!

Cool game, I liked the idea of having the zombie with you to travel around safe

Sadly, I didn't really understand what I really had to do, other than smashing goblins (that was FUN, gave me some good laughing moments) and carrying chickens around. 
Although, with a trailer that helps understanding the game, this would could be a cool game!

Amazing! Thank you for the time spent playing!

Thank you! Maybe I'll keep working in future!

Played this on day one, replayed today! 
Simple game, but I found really funny the concept! 300 points then I got buried!
Great job!

Hey! Great! Very happy you liked the idea!

Thank you Loran! Appreciated!

Yeah! If you keep going with the development, count me in for any testing!

I found the game cool. The gameplay is solid, but what makes it is the atmosphere. I think you managed to create a really cool atmosphere, with this soft lighting and the ambience sound. 

LOVE pirate games!
Even tho the game is missing of proper gameplay, I see a great game potential here, maybe some horde system with roguelike elements!  Or anything. I liked it! Even if there is very little to do