Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I enjoyed what I played of this! the audio and visuals were very nice, and the little puzzles along the way were fun. I definitely got a feeling of longing. I did give up when confronted with the enemy that does 3 damage - I felt like I had to memorize the pattern and that got a little bit frustrating for me because there was no indicator that it would attack (if it attacked every x amount of turns or did something before it attacked so I could know, it would be nice, but I just had to remember how far I got the last time), and I'm sure there's more nice things in the game past it. I hope to come back when I have more time to finish it. great job!

(+1)

Thank you so much for playing and for sharing your experience!

I’m really happy you enjoyed the atmosphere and puzzles. And I truly appreciate your feedback about the combat—it’s very helpful.

For the battle, I intentionally designed it so players would have to observe and learn the pattern through trial and error, as part of uncertainty and growth. But I completely understand it can be frustrating without clearer indicators.

After the jam is over, I’m planning to polish and improve the battle system based on feedback like yours.

Thank you again, and I hope you’ll come back to finish the story when you have the time! 🌸