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Lovely entry. The dungeon crawling part ticked all the boxes, including secrets, spinners, teleporters, the works. Loved the fact that you are told how many treasures you found each round. The length of the game was perfect. The movement was nice though I would've loved continuous movement on holding the key (the entry has the level of polish where I think this could be the next step). 

The survivors minigame was well implemented. I was worried at first that it would be too slow, but once upgrades start rolling it becomes VERY satisfying, so well done on that curve.

And it was the perfect length, given that I managed to finish it :D

Thanks for playing!

At some point I’ve tried implementing continuous movement (in between some other things I was building at that time) and I’ve failed due to key repeat rate which is different on different systems and just forgot about that until now. Thanks for pointing that out, that would be a great addition, indeed, I will just need to implement it the proper way with our own version of key repeat which works in sync with camera animation.