Very lovely entry, perfect style and audio combined with visual effects and very smooth experience crawling it.
I’d say though with that polish, I’d almost expected an even more grandiose final scene while escaping. Also perhaps some interaction with the chicken. “How did you get here” and some answer.
I did find a logical bug in the code which forced me to replay and also, not sure why stopped the O2 from depleting so I couldn’t try out how that was.
I think some short prompts for locked doors and their cards like “Blue keycard” “Blue door” would have been very good as well as well as a name for the suit thingy that you pick up in the first room.
But for a game jam, very good length, and very near perfect execution of a vision. Very well done!
Playthrough: https://youtu.be/leBzqELZHC8