Thanks Puppet Studio, that means a lot, I wouldnt consider myself much of a visual artist, this is the first time I've done my own pixel art for a game.
In terms of the gameplay I'd say Bloodborne was definitely the biggest inspiration, though at the same time I am trying to make it more unique than just a 2D rehash of it. Visually Hyper Light Drifter is definitely the biggest inspiration - seeing how something could look so good and yet be relatively low res was very motivating to me.