It's kind of annoying that new buttons are introduced without any explanation, which can result in losing a minute or two of clicking because I have no idea what the button does.
I totally understand your point that the buttons showing up without any explanation can definitely be confusing. My original idea was to make their appearance feel like a form of progression and surprise, to keep things fresh. That’s why I added the Book of Explanations in the menu.
That said, I get how it might feel frustrating instead of rewarding when a new button appears with no context. I’ll definitely think about improving this, maybe by adding a small popup or tooltip when a new button shows up. I just want to make sure it doesn’t disrupt the game’s flow too much.
Thanks a lot for the feedback, and I hope you’re enjoying the other parts of the game!
- ZDEsy