Hey there, I'm interested in purchasing the perspective shader since it has support for the Android, iOS and Mac exporters.
My one question is: Are you worried about it being collected and distributed through decompiling? I won't do this myself since it's a paid product, but I just wanted to hear your thoughts on the matter since decompilers are a lot better nowadays than they used to be.
Viewing post in Perspective Panorama effect for Clickteam Fusion comments
Of course I worry that I will lose my passive income, that's natural.
But I hope that people consider supporting me, specially because I can make changes or make new shaders if asked to
I wish I could do something to prevent this kind of issue, and perhaps in the future I may.
I've been doing some freelance for Clickteam from time to time, mostly to fix bugs, but maybe I could come up with a solution to get rid of decompilation altogether, like making the exporter compile to native code.
I wish Clickteam could hire me, and I really hope that happens someday, but the founder and main dev is sick and I know Clickteam isn't in their best monetary situation right now, but with F3 development getting close to complete, perhaps they can release it and recover the losses from piracy and decompilation.
Alright, that makes total sense. Seems like Clickteam may need all the help they can get at this point. Sorry that I worded my question rather poorly, that was silly of me.
By the way, idk if you saw already, but I send you a friend request on Discord. I was hoping I could ask you a few more questions, and I'm also interested to hear a little more about how you'd approach a protection against decompilation. (There's some people I know who would like to have it if it was successfully made.)
I also purchased a couple more of your CTF-related products. Seems you have some pretty good stuff here.