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Hi, thanks for the kind words :)
I have a background in UI/UX from web development, and I catch myself every time "wasting" way too much time in jams just to get the UI done :D
I had a much simpler upgrade system in GWJ 73 (if you wanna check it out:Plummet Panic ) and reused some parts of its scene composition and code to save time. Then spent 2 days this jam expanding it a bit more and making it work for this game before the game was even playable :D

I like revisiting old projects to see if some parts are somehow reusable in a new context or expandable.
That's the good thing after a while, when you've done like a bunch of half-arsed projects that you forgot about or abandoned :D