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true. although if you jacked up the price a little more or made a new item that only highlights those items it would be pretty cool.

The current crafting cost for the Omnishard is already pretty steep, especially the diamonds. Creating a separate item with a new effect to help make gathering restore cells a bit easier in its own way might be a good idea. Will think about it :)

alright thank you! i personally think it would be a good idea and although the resonant prongs sense treasure i assume it's with sound because, "resonant prong." also i was wondering about that item, did you get inspiration from a book called Scythe for that name? i mainly am wondering about this because it's all i can think about lol.

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It does play a sound and vibrate when treasure chests are nearby. Funny enough, I originally designed it as a kind of tuning fork, but calling it that felt a bit too non-fantasy, so I went with "resonant prong" instead. Resonance = vibrations, and a tuning fork has two prongs, so it felt like a fitting name. Does Scythe have resonance in it?

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A tuning fork is essentially a linear quadrupole resonant oscillator; calling it a resonant prong is quite apt—it's a simple and accurate name for the accessory

Haha, another vote for the restore finder amulet! I think giving such an accessory no other functions than to just find restore cells would be really interesting; the trade-off over winterheart in the lava would be a deliberate choice dependent on the choice of turtle. It would give Fern a fighting chance to beat hard mode, but it wouldn't make it any easier for the others.

This being said, I've wavered and am not sure it would be a good addition to the game. Sanguine Signet already exists, and adding the restore finder would make beating the game in normal mode even easier without significantly affecting hard mode