A nice civilization-inspired game.
To start this, I should say that I don't really play/like games like these so I will try my best to give some constructive criticism but take this with a grain of salt.
I actually liked the visual of this. I appreciate you made the models yourselves and it looks great! Also I want to highlight the music. It is very well made and matches the visuals perfectly - great job to the composer! The mechanic is pretty interesting - trying to balance god's and devil's wants. The UI, even though it is very simple and could use some visual stylizing, is very functional and super intuitive and clear. Every piece of information I need I can find easily. The random events are cool and they make everything more interesting.
Now to some negatives. To me (very much possibly skill issue) it felt very difficult. I felt like the sacrifices and church building gave very little in comparison to how much I had to sacrifice. As I said the UI could use some work on the visual front (I understand time constraints and this looks fine). Maybe some more sound effects would be nice as well.
Good job on the ingredients! I clearly see "sacrifice", "my home, my castle" and "devil's advocate".
All in all a very good game. It is pretty impressive to have achieved this in under 48 hours. My highlights are the visuals and the music - all of which were made by you! Some downsides are the UI cohesion with the overal aesthetic and maybe too high of a difficulty (to my liking). Very well done!