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A tower defense game with an interesting twist.

I liked the variety of towers and a decent amount of levels. The story makes sense (even if it was a bit rushed). The art style is cohesive and actually pretty nice. The music and sound effects work well with the visuals and feel like they belong.

Now to some negatives. I think it was a shame to get two new turrets only in the last level. It would also be nice to know what a tower does before placing it.

When it came to the ingredients I clearly saw "my home, my castle" and "devil's advocate". The "reincarnation" felt a bit like an afterthought. I'm not sure about "sacrifice" - I get that you lose your job but you are happy about it, because you wanted to help the coup. But in general I see them.

Overall a good, cohesive game. Everything worked and the overall polish was actually pretty good. The story felt a bit rushed and so did the turret progression (I understand this is because of time). Good job!

(1 edit)

Thanks for the kind words. We would love to flesh out the main downsides as an update! Including better information about turrets and of course, more levels. The UI still has much to be desired; below is one example of what is missing.

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