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Hello, thank you so much for commenting!! Congrats on the true ending! A new update fixing and adding some quality of life things, is coming out soon! Also, thanks for pointing out the "your" and "you're" issue, I just fixed all lines including them! Thank you so much for helping with our development! Welcome to the Norman fan club! Lol, he has a lot of fans... Tara was a fun character to write since she adds a lot of lore! Hmmm, what are some examples off the top of your head for the logs using "young" idiom? The main 4's ages range from 23 to 30, so that's a large gap. Once again, thank you for wishing us good fortune! We wish the same for you!

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Re: the idioms, the one phrasing in one of the office logs that had struck me as particularly awkward was the line “They’re holding way too overkill of equipment for simple security so what are they here for? They seem particularly needed in the higher floors...”.

This sentence, as phrased, gets its meaning across and might even go unremarked upon as an off-the-cuff comment in a stream or a conversation at a bar, but it's actually extremely weird, uncommon and grammatically incorrect. The most egregious bit is ‘overkill’ being used as an adjective (‘way too overkill’ in the same way you might say ‘way too angry’). The word ‘overkill’ is actually an uncountable noun — you would never say “way too overkill”, and this speaks to my overall feelings about the way the dead characters articulate themselves in these logs; it's all very nondescript phrasing that an average civilian would use in a casual context, and not a clean-cut professional in upper management.

Like were it me expressing this sentiment (and mind you, I'm a military veteran but this would apply even if I were a normal office wageslave), I'd probably write the above sentence as something like “These guys are far too heavily-equipped to be normal security guards, so what are they even doing here? It seems they're being stationed in greater numbers on the upper levels...”. It's clearer, more specific. But that's just me.

I forgot to add, one thing I really liked about CotD is the UI design. The font choice really helps to make the action feel like it's being played on an old VHS tape and that really enhances the zombie movie feel of the VN.

Thanks again!

Thanks for the critique! You didn't have to do that! Bradley (1/2 of our duo) is a very talented artist who did the UI (you should TOTALLY PLAYED THEIR AWESOME AND EPIC GAMES!!!) And yes, in hindsight I should have paid more attention in english class and get an actual passing grade...(MY EDUCATION IS STRICTLY FOR GAY FURRY VNS PLEASE STOP BEING DISAPPOINTED IN ME MOM AND DAD!!!) I will focus on how people's tones comes across more in the future as this is the longest thing I have ever written before, so it's a new world for me. THANK YOU TO THE US ARMY!!!!!!!!!!!!!!!!!