Getting regular bool errors like this. The weird thing is, they go away briefly if I do a rollback on the error, but will randomly appear later at various parts of the story. Not sure if it's something on my end or not, but it doesn't seem to happen with other VNs I have.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/A01_Tuesday_Intro.rpy", line 77, in script
"The name of the cafe hangs on a wooden board above a long, landscape mirror."
TypeError: 'bool' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/A01_Tuesday_Intro.rpy", line 77, in script
"The name of the cafe hangs on a wooden board above a long, landscape mirror."
File "renpy/ast.py", line 721, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1419, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1249, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 901, in do_display
**display_args)
File "renpy/character.py", line 647, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3814, in interact_core
if renpy.display.draw.update(force=self.display_reset):
TypeError: 'bool' object is not callable
Windows-10-10.0.26100
Ren'Py 7.4.11.2266
Dawntide
Wed Apr 23 16:28:22 2025