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Hi wolfheat,

It was interesting in playtesting how players found the space very easy to navigate – one even told me to make it harder – whilst since release I’ve been a real mix of those who navigate easily and those who get disorientated quickly! I think this really comes down to how well people can visualise 3d spaces in their heads without the ability to free look, which seems to be something some people can do without trouble and other’s struggle with.

My desire to create an accessible entry did mean that a lot of the puzzles are brute-strength-able, and can sometimes be solved without intentionality. It was an intentional decision that every puzzle you will eventually solve if you just keep doing something. I understand that the game loses out in something there, but I think there’s a place for a game that everyone can complete (even if it takes some people a lot longer than others!!)

Thanks for playing

/Kai

Well someone mentioned there being a gravity change game in this years jam, and I guess this is it. I remember 2022 winner game Labyrinth which is based on that principle and I didn't have any trouble navigating that game. Maybe I'm just getting old, who knows. I Usually have good spatial abilities, but then I do have bad memory...