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Nice, I like the minimalist graphic style, and most of the puzzles were fun to go through.

One readability problem I've had: you can see the enemies from several squares away in a straight line, but they're never visible diagonally (even though the floor and walls are visible). It's a bit confusing.

Thanks!

Working on fixing that issue! :)

It's a bit ugh because monsters and level are drawn separately, so I'll have to merge it back but prevent flickering for the walls and floors scrawly lines algorithm.