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Other Changes:

- Dungeons are now viewable for much longer after they finish.

- Projects are now delayed if heroes are too tired to participate. (Less than 20% energy.)

- Dragging an item to the inventory selection button on the start raid popup now adds the item to a random hero's inventory.

- Non-critical alert popups now stay on the screen considerably shorter.

- Hovers will no longer vanish for a bit when the text is updated.

- Items in the scrap section of the item storage will now be scrapped ALL times except when bought, previously they were only scrapped if found in a raid.

- Dragging a drop over the item storage page button will move the pages.

Bug Fixes:

- A previous change to hero fleeing broke something and it was never happening, this has been fixed.

- In exceptionally rare cases, enemies could drop raider's digest awards and no longer can.

- Fixed a crash caused by scrolling on the raids popup.

- Raids past 0 star difficult can no longer give decimal value cash rewards. (This wasn't actually happening and was just visual.)

- I know I've probably fixed this seven times now, but for actually real this time, opening containers no longer counts as crafting the items in the container.