Other Changes:
- Dungeons are now viewable for much longer after they finish.
- Projects are now delayed if heroes are too tired to participate. (Less than 20% energy.)
- Dragging an item to the inventory selection button on the start raid popup now adds the item to a random hero's inventory.
- Non-critical alert popups now stay on the screen considerably shorter.
- Hovers will no longer vanish for a bit when the text is updated.
- Items in the scrap section of the item storage will now be scrapped ALL times except when bought, previously they were only scrapped if found in a raid.
- Dragging a drop over the item storage page button will move the pages.
Bug Fixes:
- A previous change to hero fleeing broke something and it was never happening, this has been fixed.
- In exceptionally rare cases, enemies could drop raider's digest awards and no longer can.
- Fixed a crash caused by scrolling on the raids popup.
- Raids past 0 star difficult can no longer give decimal value cash rewards. (This wasn't actually happening and was just visual.)
- I know I've probably fixed this seven times now, but for actually real this time, opening containers no longer counts as crafting the items in the container.