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(+1)

Nice game! Your pixel-art is very gorgeous, I'm all envy :D

The game is definitely chaotic :D I totally loved that all items re-rolled themselves each battle, but in one run, I had no item and died on level 6, while another run I had 4 items in a row in the beginning :D

Also found a bag: if an item has the same property as the trigger, and the trigger has a lower value, it gets into an infinite loop. Like my apple said that it heals 4 health for every 3 healed... :D My all-too-succesfull round ended in game reset :(

(+1)

Oh don't worry, that's a feature. If you played with the random items modifier, then it is very possible to get infinite combos like that. You can spam "halt items" on the bottom-right corner to stop infinite loops, no need to restart the run (most of the times).

Oh, wow! :D That's actually quite fun and original :D