That was a really solid entry with a whole lot of content. Honestly, and I know you wrote it, but for a game jam game it is too long. My recording of playing it is closer to 3h. As I say at the end of the video, if we forget that it’s for a jam, I think the length is fine for the content but it could have had an optional play the next chapter type of thing perhaps.
A little could have been helped too with some quality of life improvements to make fights work more seamlessly. Like if I select to do two attacks and have done them, I shouldn’t have to click to end my turn for that character.
But overall the game worked really well, very few bugs that I encountered and I enjoyed playing it, otherwise I wouldn’t have stuck with it until the end. I liked how the music switched to match the danger, or perceived danger. It was a bit of a pity there seemed to be no bonus for finding the hidden areas, and I think it could have been done really cool if you didn’t get the full map and you had to be observant during battles to get hints of where they were.
Really cool too that battles take place in the actual area you are in while playing.
Here’s the recording of me playing: https://youtu.be/wVhcoSgfqTg