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Hey there. My game leans into the idea of a domino chain reaction, but with moving parts and reactions that go off in multiple directions. It’s chaotic determinism, with lots of RNG, but you gradually gain bigger chains by upgrading and unlocking stuff as you progress. The goal: clear each level with as few shots as possible.

https://itch.io/jam/godot-wild-jam-80/rate/3492620

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Will have to get to download games in a day or two, but will definitely check this out then!

Edit: I think i replied to the wrong post here, but rated, good job!

Thanks :)