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I'm glad you enjoyed the demo, and I appreciate the feedback. I can look into buffing the Melee weapon type; I'd rather not add a fourth weapon type due to the game's triangle weakness system. Adding a fourth weapon type might cause more balancing problems, so I feel it's better to focus on making Melee better if that's the problem. I can maybe either change the die from a D10 to a D12 or give a general buff to ATK when a Melee weapon is equipped. 

I can add in more Boons and Banes. For the demo, they're all unlocked from the beginning to give the player an idea of how they work; in the full release, the player would need to unlock them with Oblivion Shards. I will also be sure to include other meta progression unlocks as well. 

And I completely agree with your final note. I will be sure to include a way to make the character creation process quicker in the full release.

Thank you so much!