Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I did it in the end.

I love that the optimal stealth gameplay is an alternative to implemented, traditional party-based crawler gameplay, it's infinitely more cool (and a more cool implementation of the matching theme) than if that latter part wasn't implemented, and the first runs playing this way before looking for the optimal way are fun too.

The visuals are awesome, a ton better than in your games from previous years which already looked pretty good, that's impressive.

the game plays as fast as you press the buttons, the plot is cool, the idea of choosing difficulty for rewards is a great implementation of the themes.

Overall a great game.

£15,000!? That's awesome! It's exactly 1/2 of the maximum (unless I screwed something up) and you got one of the all-time best endings. Well done! I'm glad you liked the art, it was where I spent most of my effort this year.

I'm glad you liked the game speed and the art! I leaned into just playing with my favorite bits of nostalgia - instant step, 2D graphics, text-based gameplay, text-based UI, etc and it makes me feel very good that it was enjoyed by you too.

Haha, I thought it was the maximum as I chose all the most rewarding options.

(+1)

Hmm if you did pick all the most rewarding options and successfully escaped with the treasure for every story then it is the maximum and I miscalculated the maximum amount.