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(+2)

Interesting mechanic and narrative. I didn't quite get on board with the paranoia but maybe that's just the time contrainst not allowing to bring more of it. Would have been even more effective imo if all environment had been affected by the darkness equally - I could still see the, water, I think it was? My biggest comment would be the slidy movement, I don't find it too fitting. Good soudn design though, the increase with growing darkness was cool.

(+1)

Thank you for such a detailed review, there was not enough time, so the movement is like this and this is also the reason why not everything looks the same (in the dark)