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Overall, I loved this! I think the idea is super funny, the art is cute and fits, you introduced the controls in a simple and understandable way, and it felt a lot like walking a dog that you have no control over. Generally, an interesting way to control chaos. What I wondered, though, is if you meant for the dog to jitter around the screen in an unpredictable way? Sometimes he'd be pulling me off-screen where I could hardly see my character. It felt like there was no point in my pulling on the leash, either. I ended up losing by falling into a small crevice with water and no longer being able to see my character. 

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Thanks for the feedback! The dog is supposed to move around the screen, but you should be able to see your character at all times unless you fall into the water. A quicker fail state when you fall into the water and a better leash pull mechanic are things we should definitely tweak!