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Great stuff! I managed to win on my first try, but I think I got lucky - some of the games are definitely a lot harder than others, I think meatball canyon is the toughest by far. The other two I think ended up being fairly easy to just spam jump through though - the early spatula levels you can skip past most of the obstacles by jumping, and since the CPUs don't make any attempts to do that, it seemed pretty quick to get through to me. Smashburger felt similar - I mostly just held forward and mashed jump. I think because they alternate, often you'll jump forward and smack your face into the next one, and then jump through as soon as it's up, so you don't end up in too much danger most of the time - and the CPUs seem to have an especially difficult time with this one too.

This is great fun though, and I love the idea of a kind of fall guys demake -esque game!

Thanks for playing and for the feedback! Fall guys is indeed where the idea started. And yes the CPU's surely aren't all that intelligent, they basically just follow a navmesh and jump randomly (which mostly works out). I did adjust the smashburger scene to make the smash devices nav mesh obstacles so the CPU's are a bit smarter with that scene now (though a bit slower as well).