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(+1)

It is a very good game for three hours (give us more levels tho :'(
i like the mechanic overall, switching between states is a good idea and it would be more challenging if you added some enemies that exist in one of the states, because the platformer was easy since the movement was great already.

(+1)

Hey, thank you, I’m glad you like it, and I appreciate a lot the feedback and ideas. Indeed, I wrote a lot of possibilities like binary switches, enemies, traps and bullets, areas with more draining quantum data, quantic mirrors (to play at the same time other parts of the level with your other version), portals with decoherence (one white, other black, and need to set in one specific color), corrupted quantum data, unstable energy (collapsing the two states at the same time), etc, etc…