Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(6 edits)

This was a lot of fun!
The movement is smooth yet snappy.
Combats good, and has some depth with the dodging and spatial awareness.
I liked the lock-picking mini-game, even if I was easily bamboozled by it.
And the twist was great.

Towards the end I had some weird glitches.
When I re-entered the ship, I spawned in the starting room and couldn't open the door even with the key.
I used some save manipulation to try again, and got back on the ship, but I could walk through most doors, except the lock-pick ones, which accepted an infinite amount of inputs without resolving.

EDIT:  Just realized the recording cut off half way.  I'll upload the second half tomorrow.  Sorry for the audio desynced,
I struggled a lot on the third puzzle because the blue square with the 1/5 made me think it had to start with a blue square.  That's my excuse anyway.

(+1)

Thanks a lot for playing and for the videos. Yeah, my minigame DEFINITELY should have been tested more, but I seem to be terrible at it!