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(2 edits)

The art here is fantastic. Also the power-up system. I´m truly impressed, for me is the best on visuals of all I played in the jam…

But the mechanics are frustratingggggg. You need to dodge in a very tiny timeframe… And if you die, you have to restart at the first enemy. I couldn´t pass the second enemy (even with a cardboard shield hehe). It has a lot of potential, but for me it´s nearly impossible to play. Maybe with a auditive feedback the dodge mechanic could be easier, but making the game less difficult is better.

(1 edit) (+1)

I think most of it actually comes from an unintuitively long exclamation-to-attack delay, I accidentally made a Miyazaki special.

I have a friend-only version with a few bugfixes (and silly sfx), less delay makes it substantially easier.

When the jam finishes, please update it in order to playing it again :)