The game is alright, but there’s definitely room for improvement. The companion zombie just follows you around — it would be great if you could do something special with it. Maybe you could upgrade your companion or teach it skills, like healing you for a certain amount each level, fighting alongside you, boosting your damage, or even throwing it at enemies for fun! 😄
Another thing: enemies being able to move through walls isn’t ideal. I recommend looking into the NavigationAgent
in Godot — it can help with proper pathfinding for enemies.
I also encountered a bug in the level with skeletons and goblins. I got stuck in a corner, and the enemies pushed me into the void, leaving me trapped there.
Keep improving and take this feedback with you for your next game jam. Good luck, game dev!