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(+1)

This has potential!

I agree about breeding being not that useful. At first try I thought the stats would level up by using it, but I just lost units.

As generic traits, why not simply add Strong (attack+), Tough (health+) and Nimble (speed+) for example? I wonder if that couldn't make some traits that are easy to propagate so as to make your units stronger through breeding.

Nimble is already a trait, but yeah I sorta agree. Issue here is that I didn't want very simple plain traits like that since they're not really interesting, they don't encourage you to make some sort of strategy