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Oh dear, you do have an impossible strength value. I don't know how that happened. I specifically fixed that exact error a while back.

I refreshed the puzzle test several times and couldn't replicate that value. I've added another reset in the latest version, but tell me if it happens again.

Well, I still seem to be having this problem even after saving/loading in the newest version. Tried it multiple times from both the online save games and the stored save file I have on my computer.

Are you still getting the same results from the same inputs?

Yes, and every input fails at the same stage that it did before.

Okay, try again. I've enabled console logs, so open the browser console to confirm the puzzle is getting reset.

(1 edit)

When arriving at the main menu, I get these error messages:

HTTP load failed with status 403. Load of media resource https://v6p9d9t4.ssl.hwcdn.net/html/2046152/current/sound/Jimmy/Sarcastic%20Applause%20from%20the%20Darkness.ogg failed. index.html
All candidate resources failed to load. Media load paused. index.html

Source map error: Error: request failed with status 403
Resource URL: https://v6p9d9t4.ssl.hwcdn.net/html/2046152/current/index.html
Source Map URL: es6-shim.map

Despite these error messages, It still allows me to load a game, start a new one, etc.

When loading a game, I get this:

onLoad running, save version = 36 index.html line 31440 > eval:1004:10 Forge puzzle should have been reset, new strength value = 0 index.html line 31440 > eval:1483:12

The new strength value in the line up above varies whenever I load, from -1 to 1.

A strength value of 0 shouldn't be possible. I've added more console logs, try loading again and tell me what you see.

Here are the results of my loading.

Load from the main menu:

onLoad running, save version = 36 index.html line 31442 > eval:1004:10
Forge puzzle should have been reset, new strength value = 1 index.html line 31442 > eval:1483:12


Reload 1:

onLoad running, save version = 36 index.html line 31442 > eval:1004:10
special index.html line 31442 > eval:1:9

_rand = 0 index.html line 31442 > eval:1:9

_rand adjustment triggered index.html line 31442 > eval:1:9

final _rand = -1 index.html line 31442 > eval:1:9

Forge puzzle should have been reset, new strength value = -1 index.html line 31442 > eval:1483:12

Reload 2:

onLoad running, save version = 36 index.html line 31442 > eval:1004:10
no special index.html line 31442 > eval:1:9

Forge puzzle should have been reset, new strength value = 0 index.html line 31442 > eval:1483:12

Reload 3:

onLoad running, save version = 36 index.html line 31442 > eval:1004:10
special index.html line 31442 > eval:1:9

_rand = 0 index.html line 31442 > eval:1:9

_rand adjustment triggered index.html line 31442 > eval:1:9

final _rand = -1 index.html line 31442 > eval:1:9

Forge puzzle should have been reset, new strength value = -1 index.html line 31442 > eval:1483:12

Reload 4:

onLoad running, save version = 36 index.html line 31442 > eval:1004:10
special index.html line 31442 > eval:1:9

_rand = 1 index.html line 31442 > eval:1:9

final _rand = 1 index.html line 31442 > eval:1:9

Forge puzzle should have been reset, new strength value = 1 index.html line 31442 > eval:1483:12




Alright, everything seems to be in order. Has the puzzle actually changed, or is it still stuck?

Its still stuck. I noticed that the random roll adjustment sometimes doesn't trigger, even though the strength value is 0.