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It’s a funny coincidence how we both only occasionally do game jams and yet we somehow always happen to end up in the same ones. You always seem to challenge yourself by going out of your comfort zone and trying something new. I respect that.

About the game itself: The controls felt a bit unresponsive. But I played the web build, so maybe the native version works better. I liked the playful writing that gave the characters personality without spending too many words. Although the interactions could feel more meaningful if they had some mechanical effect as well instead of just deducting towels. I got stuck on the 4th level with the key-crumbling locker. Is there a way to open it or didn’t you get to that part in time?

Haha that is funny how we keep bumping into each other like that.
I didn't fully test how balanced the  levels I ran out of time to tune  it same with the controls I spent most of Sunday trying to get the web build working. It should be possible to beat all the levels but it might involve finding and holding onto a lot of extra keys from  the earlier levels. I really appreciate the feedback and agree the interactions need more than just adding steps and using towels when I expand on this idea in the future. Steps needs more balance too I bet most the levels you'd never go over the number of steps to have her give the fail message when you got back.  Thanks so much for playing!