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Advantages: UI design enables users to quickly locate and clearly identify its purpose at the same time. The feedback is also very clear.

Disadvantages: The car might move too slowly, which is somewhat inconsistent with the actual situation. Meanwhile, the collision volume in some areas might not have been set completely

But all in all, this is a very good car mini-game

Sorry, this is my first time developing with a physics engine in Unity, and I'm not particularly familiar with some of the settings, this is the version that performs the best for me after many revisions, and I'll be following up with more learning.