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So for Who Were You - the go around the table means go around and ask each person those questions. Each individual gets to answer who they were with the provided questions.

For What Do You Remember, you let the other players at the table give you answers to flesh out how you play your character and they can be anything that person can think of. Obviously it should be based on what the player answered in Who Were You. And on, the What do you Remember should not be done out loud though for a con I think you could probably do it out loud just to speed things up and help people out who might be new to this level of collaborative storytelling.

Also, so cool that you're running the game! Please let us know how it goes! Throw us a line on our Bluesky or hop into our Discord server to let us know how it went!

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Thanks for the quick response. 

I'm still not entirely clear on the memory sharing process. I think you're indicating that if, for example, I run it for four players over Zoom (which is what I'll be doing), they should each send me their own answers to the questions privately and I, as the GM, will distribute those answers randomly to the players and they will share them as their Troopers max out Fatigue?

However, that confuses me a little because under Fatigue it says: "When a Clone Troop has run out of Fatigue, they must reveal their Memory to the table and explain how it differs from what is on the card and how it has shaped them in the current conflict." Which, to me, sounds like there should be some agreed-upon answer "on the card" so that the player can describe how their memory is different and shaped them in the current conflict... I think? Because if a player reveals the answer they were given, how does it differ from anything because there is nothing "on the card", right?

(I would love to join your Discord rather than cluttering up your game page, but I searched your itch page and your linktree links as well as your Bluesky main page and found no Discord info)

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You can find out Discord here: https://discord.gg/PjKBZDdC

I'm still not entirely clear on the memory sharing process. I think you're indicating that if, for example, I run it for four players over Zoom (which is what I'll be doing), they should each send me their own answers to the questions privately and I, as the GM, will distribute those answers randomly to the players and they will share them as their Troopers max out Fatigue? However, that confuses me a little because under Fatigue it says: "When a Clone Troop has run out of Fatigue, they must reveal their Memory to the table and explain how it differs from what is on the card and how it has shaped them in the current conflict." Which, to me, sounds like there should be some agreed-upon answer "on the card" so that the player can describe how their memory is different and shaped them in the current conflict... I think? Because if a player reveals the answer they were given, how does it differ from anything because there is nothing "on the card", right?

As for this

Let's say there are four players. Rich, Kyle, Sam, and Thomas.

Rich, Kyle, Sam, and Thomas write out their Who Were You answers and everyone introduces themselves to the other players with those questions and answers.

Rich, Kyle, Sam, and Thomas then get index cards. You go around the table and everyone writes four Memories.. The GM then takes all the Memories and shuffles them and hands them out to the Players. So Rich, Kyle, Sam, and Thomas should have a Memory they didn't write after the Shuffle. I think probably you can skip the Shuffle and just have everyone hand a card to the person on the right or left to make sure that they don't get one they wrote. Might need to go back and tweak that.

Let's say Rich runs out of Fatigue. He reveals one of his Memories by reading it out loud. Then he tells the table how the Memory is either not complete, or what is different from the memory they revealed. This is an exercise in Yes, Anding. Rich is taking a story beat that someone else created (or they created though statistically that's unlikely) and then building on it. Altering it. It's taking a story prompt from someone else and spinning off of it.