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Also, this isn't necessarily a bug but, but when stamina is below 5, the cost to swap equipment is no longer 5 (and can be swapped infinitely). It doesn't really matter because digging is no longer possible at that point, but I still thought that's kinda funny =)

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Glad to hear everything's working smoothly now, and huge congrats on beating hardmode with Griddle!

A restore cell finder is an interesting idea, but I think it would tip the balance a bit too much, especially in the darker zones, where managing restore cells is a core part of the challenge. If players could consistently find them, it would shift the focus away from strategic resource gathering and turn restore cells into the main objective, with everything else becoming secondary.

As for the equipment swapping when stamina is below the cost, yep that's not a bug, just something I haven't enforced for now since players can't dig or really progress at that point anyway. That said, I agree it's a quirky little edge case, and it's definitely something I'll keep in mind as more items and systems get added. Appreciate you pointing it out!