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I am 100% behind the idea. I think the things I actually have in mind are essentially roll tables. Caves of Qud, or most roguelikes, use proc-gen. GalaxyKate’s flower generators. Inflorescence City (http://inflorescence.city/)… This is the kind of thing I mean. Maybe the deciding factor is intent.

Whether “AI is a tool” is a per-subject conversation that often makes me roll my eyes. Code, though, code is ideally just how coders express themselves. I love games, I love creativity, and I love the human intent behind anything, no matter how janky. I won’t misuse this :)