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I've been playing around a little bit with this update (0.716), and i have a few suggestions;

-Considering the crafting menu doesn't save recipes, perhaps we can buy crafting recipes from  Eleanor or Hilda later. Either that, or we can get them automatically by leveling up our smithing/woodcutting skills.

-Please allow us to sell the bronze stuff that we can smith, otherwise it's just cluttering  about in our inventory.

-Being able to use or sell the stone/ore and logs we acquire through our skills, so that it doesn't clutter our inventory. I presume the construction skill that we might get later will do something about that, but right now it's just clutter. 

-Speaking of construction, what can we potentially expect from that skill? Is it just going to be a money sink or will it actually bring benefits to the party? In any case, i would love to see potential benefits such as bonus exp/money/loot items after a fight, bonus exp for our other skills, furries that aren't in our team to get a portion of our exp after a fight, that sort of thing.

-Speaking of our furries, i would love to see a description of them as they grow, not just for the npcs.

-Obviously i would love to see more story content and furries and perhaps new routes(considering Bunny already hinted at butt expansion and pregnancy routes and all that), but i'm pretty sure you're already working on it  ;)

That's all i can think of at the moment, i'll be following this game and it's associated trello board with great interest :D