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(+1)

Thank you for playing the game!

Actually I tested the game in difficulty Lv1,  without any upgrades or units over Lv 15.

I made hard modes / items and levelups as a kind of 'extra mode' for people who loves leveling up, so I don't know how broken the hard mode is, nor I have plans to rebalance it. :0

But yeah, adding a feature to get rid of unnecessary items might be an option. Hmm.