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All and all, this was a wonderful game. Having watched it grow and develop over the course of 100+ days. I honestly can't say the game lacks much of anything anymore. Sure, it would be nice if the player got a few more interactions with other characters. Sure, it would be nice if it didn't feel like you're arguably beating your head against a wall. When it comes to almost any boss, after you put the world/enemy lvl past 100.

But those are just personal preferences and mostly a lack of desire to grind my units up to lvl 100 as well.

IF there was absolutely anything left that the game COULD 'use' per se. Is the possibility of a 'shop'. Sitting on 1,000+ of wood/newspapers/material that isn't rare. Just makes me want to get rid of it since I never have enough money to 'use it' anyway. Implementing a shop or just a sell button within the chest that holds all those materials. Could be a nice touch.

A big round of applause and praise to HughoftheSkies! For making this game, sticking around to fix it up and continue to add new things to it! Sincerely, your awesome and the work you put in is incredible!

(+1)

Thank you for playing the game!

Actually I tested the game in difficulty Lv1,  without any upgrades or units over Lv 15.

I made hard modes / items and levelups as a kind of 'extra mode' for people who loves leveling up, so I don't know how broken the hard mode is, nor I have plans to rebalance it. :0

But yeah, adding a feature to get rid of unnecessary items might be an option. Hmm.