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(2 edits)

The whole thing about the cab-companies etc. I have thought about that many times but I really don't want TAXINAUT to become like a lot of other games in that respect. My focus is squarely on the exploration aspect. (I think for example that No Mans Sky is making a mistake with all that base-building stuff). My idea is that you will always stay a simple cab-driver. You're not going to build and manage an empire. I think that aspect is pretty bland and inconsequential in Euro-truck sim to be honest. I don't play it for that. I want TAXINAUT to be a game where you can keep exploring for a long time while your knowledge and access to special places, people and items that make things easier will grow. In a way the whole taxi thing is just a backdrop for what is essentially a space exploration game but with a more grimy angle (not a glamorous captain of a starship but a sweaty cabby).

I like the leaderboard thing. I already (if players have agreed to it) a way of collecting that kind of information (e.g. how many fares you've completed). I'm not happy with my web-hosting at the moment...there's a bit to sort out there if I was going to publish stats like that on a webpage, but I like that idea, I might make it so it's shown in the game itself (so it collects this information from the web) (maybe that's what you meant).

There is already a sort of challenge thing in the game (and I'm planning to make more). There are items (more like medals) that you can get that indicate certain achievements. They are more woven into a story thing however. I don't really want to give it away. I suppose I could expand upon these and make a lot more of them. There's also achievements you can see these on the character-screen (when you click on your portrait) however there are only a few at the moment (e.g. you get one when you reach the baco-plant).

I really enjoy your comments & ideas Daza. I hope you're getting some enjoyment out of the game despite that it still needs a lot of work.

Hey thanks a lot! To show my gratitude: would you like it if I made a possible passenger of you in the game. I will call them Daza and if you want you can send me an image of yourself or something else and I will make a portrait out of it. You can also send me a conversation tree if you want. Like a little bit of dialog that you have. I'll be happy to put that in. I can clear the portrait with you before I put it in. (If you don't like this, that's fine, I'm not offended or anything, you know...)