We'll see how the event is shaped in the future.
About the draining grounds, yes, I plan to keep most draining/attribute theft content contained in that area, I may add some small events related to that in other places but most of them will stay there.
A "dating" system is something that I've had in mind for a long time but I don't know if I would be able to implement it, besides that, I don't want to enter in the usual mistake of game making beginners, making too many systems and ending up with a lot of incomplete stuff.