Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+5)

What I took from Bloodbark is that the game isn’t simply about a madman, it’s about a mad system.
To me, Bloodbark is not just a story of individual psychosis, but a powerful political and ecological allegory.
The protagonist isn’t just "insane"; he’s the logical product of a sick world, one that destroys living beings without a second thought.

(+2)

If I could pin a comment here, yours would be the one 100%