Thank you! But if you thought this has BATIM vibes, you should check out my other game After The Curtain Call! It is way more inspired in it's style. Only Act 1 is out, but Act 2 is coming early this year and will feature more detailed scenarios inspired on Bendy and the Dark Revival!
SirTartarus
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Thank you for playing! I saw the gameplay and noticed it may take you too long to pose each mannequin, so hear me out:
When i get back home I'll fix the bugs (including the one that detects ballerina like mannequins as wrong always) and will also make shifts shorter.
The mannequins don't need to be posed perfectly, and the head does not need to be moved at all. Just have the hands in almost the same place.
And the Failures are actually the mannequins in the second conveyor belt, the ones forming a line. That's why they killed you xd
Thanks for playing and recording! Hope you enjoy!
Pd: I'm working in the challenge mode to add more mannequins, if you have any idea, everything is welcome :)
This game is not thought for vr, i forgot to get the steam vr plugin out.
On PC now I am more confused. Is it Windows 64? The game should not have anything to do with Internet, it does not even need WiFi to work other than when downloading.
Notice this is the only instance I have seen this happen, so maybe the game is not the problem here
Thanks for playing! I'm glad you think it is creepy, the gameplay was really fun! If you continue playing the next shifts, just so they don't take as long be aware that there's no need to pose them exactly as shown. If the hands are in the same place more or less it will still work. There's a bug I will fix when I get back that makes the mannequin always output as wrong when the pose is kind of balletina-like, with both hands up!
Thanks for playing! This video was really fun to watch!
I won't be able to finish this game in a few weeks, as you may have seen it is still in alpha, but once I do I will try to make the length of each shift more reasonable. And also make Manny not block the symbol xdd.
Really glad you liked it! Still looking for ideas to add more mannequins to the Challenge mode, so if you got anything tell me :D
En un principio pensé que era solo lo que había visto en twitter, y que lo único que tocaba la temática era el nombre del juego frente al juego en sí. Cuando vi la pantalla enrojeciéndose, vi que me equivocaba.
El juego podría hacerse repetitivo, y en algún momento si lo hace, pero el uso de las físicas te lleva a tratar de matar zombies de otras formas, y cuando he lanzado una farola que había en el suelo a un zombie a 10 metros de distancia, ahí me he vuelto a meter en la experiencia.
La música está muy bien y el estilo es coherente. Otra obra de arte de Asdo :)
The Dialogue hasn't been written in English yet, and so I haven't contacte the voice actors yet, and so I still have to animate every dialogue.
On the other hand, everything has been programmed already, so the second act is prepared already. I'm going on a small vacation and after that I hope to ask the voice actors.
Its coming soon!