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(+1)

This guy have a custom keyboard I can tell.

Came here for the game stayed for the AMSR. nice sound effects and art style I really like it. 

Some of the upgrade are hard to tell what they do (I only got about half of them for reference). 

It feels a bit awarded to collected items though. I think the perspective probs makes it hard to code. I'm not sure if its the blue box or the hand that collects the items. I sort of just wiggle my mouse around.

Cool game and nice edge on the levels at the start.

(+1)

Thank you for the feedback!

True, it's hard to tell what does what, but the current philosophy is to make it minimal, and not think about it too much, but this might be changed.

You can enable/disable the "weapons" by right-clicking them, so you can isolate a single upgrade to see what it does, every one has its own fun, especially with bigger upgrades ;).

Happy you liked it!