overall, there were a lot of catchy melodies and ideas that kept me captivated; the basslines in "Prologue" and "Action Level" in particular made me excited. i would love to see some more evolution in the bassline melodies! i am intrigued by the direction you took "Got Item" in... it's always interesting to see how a videogame musically describes the event of finding an item... is it an exciting thing of whimsy and fantasy? or does it feel like a piece of hope in an otherwise bleak environment? ;~)
a shame about the timeframe limiting your time for mixing and idea elaboration; i think there are lot of potential directions your soundtrack could go in!