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(+1)

I love the different variants for pause music and differing game state, it shows you put a lot of thought into the fictional game you're composing for, which I usually forget about. The compositions themselves are also pretty solid.

I only have one major complaint...Where's the calliope?! How are you gonna have a carnival themed game and have a soundtrack without a calliope?! You disrespect the concept of carnival's with this soundtrack!

I'm joking, of course. This was a fun soundtrack filled bops. Frenzied Parade (on air) was my favorite. Good work!

HAHA i was envisioning something drastically different from the typical carnival, i suppose — i'll have to see if i can incorporate a bit more if i continue this side-story for my worldbuilding ^^ i've never used the calliope much (i think i avoided it a lot when i used to do mainly MIDI compositions)

thank you for listening!!